AI predictions for today's matches, free and updated dailySee picks
Eerste Divisie AI statistical preview
HeraclesWWDLW
19:00
Fri 6 Nov 2026
RodaDWWWW

Anteprima della partita

Eerste Divisie: Heracles (#1) ospita Roda (#4). Forma recente — Heracles: 3V 1N 1P; Roda: 4V 1N 0P. Heracles è il favorito del modello.

Modello PickLab: vittoria Heracles 48%, pareggio 30%, vittoria Roda 22%. Gol attesi: Heracles 1.82 – 1.27 Roda (totale 3.1). Risultato più probabile: 1–1 (13%). Entrambe segnano: 61%. Over 2,5 gol: 57%.

Generato automaticamente dal modello statistico PickLab e dai risultati recenti. Non è un consiglio di scommessa.

Match outcome

1X2 · Poisson + Dixon–Coles
48%Heracles winHighest estimate
=30%Draw
22%Roda win

Estimated probabilities, not betting odds. Rounded to total 100%.

Goals & scorelines

Expected goals and market probabilities
Heracles1.82xG1.27Roda
Most likely scores1–113.5%2–19%1–07.7%
81%Over 1.5
57%Over 2.5
37%Over 3.5
61%Both score

Test your own markets

Tick Over 2.5, Both teams to score, a correct score or any combination and see the probability from the v2 model.

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Form & trends

Last completed matches

How this prediction is built

  1. League baseline. Expected goals start from this competition’s real scoring averages at home (1.95) and away (1.62) per match.
  2. Attack and defence ratings. Each team is rated against that baseline from the season table and its last 20 matches, with older matches fading (half-life ~90 days).
  3. Opponent adjustment. Goals against weak defences count less, goals against strong ones count more.
  4. Regression to the mean. Small samples are pulled toward the league average so one big result does not distort the estimate.
  5. Poisson + Dixon–Coles. Expected goals generate a probability for every scoreline; a low-score correction fixes the known underestimation of draws and 1-0 / 0-1 / 1-1.
  6. Markets. 1X2, totals and both-teams-to-score are read from that scoreline grid.
1.33 / 0.75Heracles attack / defence
0.96 / 0.69Roda attack / defence

Ratings are relative to the league average (1.00). Attack above 1 scores more than average; defence above 1 concedes more.

A statistical model, not a trained AI. It does not know about injuries, lineups, motivation or odds. Use it as one more data point.

Match center, lineups & H2H