Segunda División: Eldense (#16) host Sabadell (#13). Recent form — Eldense: 2W 0D 3L; Sabadell: 1W 2D 2L. The model sees a balanced match with no clear favourite.
PickLab model: Eldense win 35%, draw 37%, Sabadell win 28%. Expected goals: Eldense 0.93 – 0.95 Sabadell (total 1.9). Most likely score: 0–0 (19%). Both teams to score: 38%. Over 2.5 goals: 28%.
Generated automatically from the PickLab statistical model and recent results. Not betting advice.
Match outcome
1X2 · Poisson + Dixon–Coles
35%Eldense win
=37%DrawHighest estimate
28%Sabadell win
Estimated probabilities, not betting odds. Rounded to total 100%.
Goals & scorelines
Expected goals and market probabilities
Eldense0.93xG0.95Sabadell
Most likely scores0–018.5%1–115.2%1–014.5%
56%Over 1.5
28%Over 2.5
12%Over 3.5
38%Both score
Test your own markets
Tick Over 2.5, Both teams to score, a correct score or any combination and see the probability from the v2 model.
This selection covers two possible match outcomes. Their combined estimated probability is 73%. It is featured because it ranks among the three highest estimated probabilities in the eligible eight-pick shortlist; this is not a measure of betting value.
★ #265%
Sabadell or Draw
This selection covers two possible match outcomes. Their combined estimated probability is 65%. It is featured because it ranks among the three highest estimated probabilities in the eligible eight-pick shortlist; this is not a measure of betting value.
★ #363%
Eldense to score
The model projects 0.93 goals for Eldense and calculates a 63% chance they score at least once. It is featured because it ranks among the three highest estimated probabilities in the eligible eight-pick shortlist; this is not a measure of betting value.
More selections
4
At least one team fails to score
62%
5
Sabadell to score
57%
6
Over 1.5 goals
56%
7
Both teams to score
38%
8
Under 4.5 goals
96%
Featured picks may overlap (for example a team scoring and over 1.5 goals). A high probability does not mean good betting value.
League baseline. Expected goals start from this competition’s real scoring averages at home (1.56) and away (1.19) per match.
Attack and defence ratings. Each team is rated against that baseline from the season table and its last 20 matches, with older matches fading (half-life ~90 days).
Opponent adjustment. Goals against weak defences count less, goals against strong ones count more.
Regression to the mean. Small samples are pulled toward the league average so one big result does not distort the estimate.
Poisson + Dixon–Coles. Expected goals generate a probability for every scoreline; a low-score correction fixes the known underestimation of draws and 1-0 / 0-1 / 1-1.
Markets. 1X2, totals and both-teams-to-score are read from that scoreline grid.
0.76 / 1.05Eldense attack / defence
0.70 / 0.66Sabadell attack / defence
Ratings are relative to the league average (1.00). Attack above 1 scores more than average; defence above 1 concedes more.
A statistical model, not a trained AI. It does not know about injuries, lineups, motivation or odds. Use it as one more data point.